Review

Review: Jett The Farshore

Review: Jett The Farshore

Author: Rich Meister

Earth or a planet like it (it’s never made explicitly clear) is doomed, so the brave scouts set out for the Wyld of the Farshore. It’s not a new idea, but Jett: The Farshore presents it through a fresh lens and some interesting layers. Tor is a mysterious mountain that calls out to these desperate few from across the stars like a signal beacon via the Hymnwave.

See, the people of Jett’s world haven’t just scouted a new planet that might make a good home; their spiritual leaders have prophecized it. As the first scout team to set foot on The Farshore, your team has to establish a base camp and learn all you can about the flora and fauna of this strange new world.

Review: Kena: Bridge of Spirits

Review: Kena: Bridge of Spirits

Author: Rich Meister

Over the past week, I’ve seen a lot of people in and around the games media refer to Kena: Bridge of Spirits as a “great PS2 game.” It’s a fair comparison, but I think looking at Kena as merely an old style of game does it a disservice. Sure we don’t regularly get this brand of third-person action platformer anymore. Still, Kena excels at it and does so while bringing a Pixar level of charm to its characters and environments, even if it is a little rough around the edges.

Review: Eastward

Review: Eastward

Author: Rich Meister

I only played the Mother games recently. I bounced about in the original Earthbound release when I was a kid. Still, it was a fan translation of Mother 3 that I got through totally legitimate means that moved me from a place of distanced appreciation to genuine respect for the quirky, charming series.

Eastward is a game that takes the best of Earthbound/Mother’s surreal and fun writing and combines it with the top-down action of traditional Zelda games for a nostalgia-packed adventure that carves out an incredible world that I won’t forget anytime soon.

Review: Warioware: Get It Together

Review: Warioware: Get It Together

Author: Rich Meister

You’ve made it; it’s time since I came on and launched an editorial section for SwordChomp we knew the legendary day would arrive. It’s time to review a Wario Game! Warioware is an insane series and probably one of the most objectively strange and entertaining things that Nintendo has ever done, and I’ve been head over heels for it since way back in the GBA era.

Warioware: Get It Together is Intelligent System’s latest foray into the world of Wario and the Diamond City crew of weirdos that all hang out together for some reason. Get It Together hits some of the micro game-highs of the series past but struggles in the spots it tries to change, namely in being a cooperative experience and offering an interesting choice of character options to play around with.

Review: F.I.S.T.: Forged in Shadow Torch

Review: F.I.S.T.: Forged in Shadow Torch

Author: Rich Meister

Torch City is a shell of its former self. This Dieselpunk monstrosity of a city was once teeming with plant life, and life was good for Furtizens like Rayton, the rabbit until he and his companions lost the war to the evil iron dogs.

F.I.S.T.: Forged in Shadow Torch is the story of Rayton and one of redemption for a former hero. After losing a six-year battle against the mechanical legion and its Iron, Dogs Rayton is forced back into the fight when an old ally is put in harm’s way in this surprisingly engaging Metroidvania action platformer