RPG

Review: Pokémon Legends Arceus

Review: Pokémon Legends Arceus

We have seen Pokémon grow as a brand in the past few years, with numerous games released. Also, we have witnessed Pokémon venture outside of gaming and into merchandising, culture, and even daily grooming activities. Right now, Pokémon is one of the biggest gaming franchises that exist.

For years, longtime fans have dreamed of an open-world Pokemon game where Pokémon roam the landscape, and you could control an avatar that could get lost in the natural landscape. The player could go anywhere and capture any Pokémon free of linear gaming.

Review: Nobody Saves the World

Review: Nobody Saves the World

In Nobody Saves the World, you play as the titular Nobody, a literal blank canvas of a humanoid lacking even eyes who finds himself thrust into the role of hero when the world’s archmage goes missing, and his subordinates are too idiotic to take charge in time. You snag the mage's wand and use it to transform into various forms to fight baddies in this dungeon-filled world.

Review: Biomutant

Review: Biomutant

Biomutant is a game full of charm and wonder, from the dialog between your furry avatar and characters in the world to the various breathtakingly rendered environments. The fast-paced and engaging combat masks some underlying issues, such as bland, surface-level story and gameplay loops that can grow tedious. A B-level game that offers a ton of fun if you don’t expect the highest quality, Experiment 101’s first game will entertain you for hours.

Review: Cyberpunk 2077

Review: Cyberpunk 2077

Cyberpunk 2077 is an undeniably ambitious game. What you might not expect from it is a feeling of nostalgia. Spending my Christmas playing Cyberpunk 2077 took me back to playing Deus Ex invisible War as a kid on Christmas day back in 2003. I fell in love with a genre that was new to me, the FPS RPG. A genre that allowed deep layers of role-playing and level customization and narrative choices, all while keeping the fast-paced action of a first-person shooter. It was then I developed a soft spot for the janky RPG shooter. Deus Ex felt small and somewhat linear at the time. You would just jump from environment to environment. It didn’t feel like a connected world, so it's cool to play something like Cyberpunk that feels like everything I enjoyed about those games blown out into a massive ambitious open-world.

Review: Godfall

Review: Godfall

I'll just come out and say it: I love loot games. Sure the genre might be a bit over-saturated these days. The onslaught of mobile loot games and gotcha games specifically designed to exploit the human mind’s most addictive tendencies don't help either. I also know that addictive pleasantries aside the gameplay is the most important factor in a successful loot game for me. I don't mind drooling over brightly colored loot if the actual gameplay accompanying that addiction is good. Godfall may not light the world on fire, but it's a flashy way to break in your shiny new PS5, and the gameplay feels pretty damn good.