mass effect

Episode 311 - Customizing Our Video Game Experiences

Hello all! In this week’s episode, the three of us sat down to discuss how we individually customize our video gaming experiences to make it as enjoyable as possible for us. Do our rooms have to be decked out in gaming swag? Is character customization necessary for us? How much does narrative choice matter in order to integrate us into the story? Have any of us done a Nuzlocke challenge?

After that, we manage to carve out some time to discuss the games we’ve been playing, such as Plague Tale: Requiem, Legend of Heroes: Trails from Zero, and Made in Abyss: Binary Star Falling into Darkness.

If you want more content from us, such as more podcast episodes or to read articles we’ve written, head on over to swordchomp.com!

Get Swordchomp merchandise at store.swordchomp.com!

Feel free to leave your suggestions, comments, questions, and greetings at swordchomp@gmail.com

SC IG - @swordchomp

SC Twitter - @swordchomp

Josh’s Twitter - @josh_fowler

Shea’s IG - @professorlaytonn

Words Are Hard - Ep. 243 Part 2

Hello everyone! Welcome to part 2 of this week’s episode. The topic of the week was, “What makes a voice acting performance in gaming great?” While we are all long-time fans of the gaming medium, we needed a bit of expert help to truly answer the question. We couldn’t think of anyone better than our friend Zack Wilson, the host of the VisionCon TV podcast.

Join us as we parse out the make-up of a stellar performance backed by some of our favorite performances in gaming!

Also, if you are interested in checking out more of Zack’s work, please head to their website here, their YouTube, or wherever you listen to podcasts.

And lastly, if you are interested in checking out the podcast episode that Shea mentioned regarding 4:33 at the beginning of the show, please head here!